To prepare myself for Stranger Things 2 I recently rewatched the first season (for the third time, don’t judge me. I felt it was necessary). Now, even though I could probably quote most of the episodes word for word, it became quite clear to me that the first season leaves quite a lot of questions unanswered. At other times, you have to pay really close attention to get an idea of what may have happened.
One of the defining features of Legend of Zelda games has always been the epic soundtracks. Even back in the day of Link’s Awakening and A Link To The Past, the music has played a huge part in setting the tone of our adventures.
The concept is for a support hero called Tara, and she’s obviously a badass! Tara is an activist and member of a marine conservation group called Fighting Fish, based in Thailand. Tara has equipment designed to help restore the oceans and coastal regions to their former condition, restoring the damage caused by the omnic crisis (similar to Mei’s gear, designed to combat climate change).
As in all Zelda games, music plays an important part in Link’s quest. This particular song unlocks the ability to change forms, a definitive feature of the game. By turning troubled spirits into wearable masks Link can take on different bodies, often referred to by fans as ‘Deku Link’, ‘Goron Link’, and ‘Zora Link’. My initial understanding was that, despite transforming, you were always playing as Link - he was just changing the shape and composition of his body. After all he still has his iconic hat...Now, I’m not so sure.
Browsing through Artstation I came across an awesome piece of fan art, one of the most best pieces I’ve seen to date; Aaron Walker, Jeremy Vitry and Stephanie Videlo created Link as if he was a character in Overwatch. In this post I thought it might be fun to explore how one of my favourite characters would actually work in-game.